GAME AUDIO OUTSOURCING
MarineWave reviews your game's existing direction and implementation rules, then supports character, combat, and UI SFX from a small test through repeat delivery rounds.

01
SFX for new characters, skills, and content
Alignment with the existing style and loudness target
Repeat production and revision for live updates
02
A small test to confirm direction
Files aligned with naming and folder conventions
Versioned delivery rounds with clear feedback
A scope matched to the current production need
03
Review the game and current audio standard
Produce a test or first delivery round
Align feedback and continue in repeatable rounds
FAQ
Yes. A focused skill, scene, or interaction is a practical way to confirm style, communication, and file specifications before expanding the scope.
We study existing assets and references, then align layer structure, duration, loudness, and naming before producing additional sounds.
No. Work can be divided into updates, characters, features, or sprint-sized delivery rounds that are easier for the team to review.
MarineWave reviews your game's existing direction and implementation rules, then supports character, combat, and UI SFX from a small test through repeat delivery rounds.
Discuss external support