CUSTOM GAME SFX
MarineWave studies gameplay footage and references, then creates character action, skill, impact, UI, and foley SFX in the file format your project requires.

01
Cast, launch, movement, and impact layers for character skills
Weapons, explosions, hits, and combat feedback
Buttons, rewards, inventory, and interface feedback
02
Individual SFX organized by scene or feature
Names, formats, and durations aligned with your pipeline
Revisions matched to the existing sound direction
A synchronized review video when timing needs approval
03
Review footage, specifications, and references
Design SFX around the important actions and timing
Apply feedback and deliver to the agreed specification
FAQ
Yes. If the action and timing are visible, we can design from the footage. Identifying the target character or skill helps keep the result focused.
Scope depends on the number of sounds, layer complexity, video length, delivery specification, and revision needs. We review those items before confirming the work.
Yes. Files can be delivered with the agreed sample rate, bit depth, channel layout, length, and naming convention for direct implementation.
MarineWave studies gameplay footage and references, then creates character action, skill, impact, UI, and foley SFX in the file format your project requires.
Discuss game SFX